Level Loading, 1


The entire game is about to enter an overhaul. Level loading will be made easier, the graphics will look like graphics. X collisions will exist. and.... a story! (thats the last thing to be added)

Level Loading

Level loading is currently handled by getting your Y position and changing where the platform is based on that. The way I'm going to do it next is by having each level inside if a function, allowing for more than one platform to be in a level without having a constant Ypos listener. Thats all for this post, next post is going to show the level loading in action.

Files

Prototype.py 6.9 kB
Jun 01, 2020

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