Love2d - MUCH better than Pygame
Apple Catcher » Devlog
I just finished making the Love2d version of apple catcher. I managed to create the whole game in 45 lines with Love2d while Pygame took 53. Lua might just become my go-to language. I'm really digging it. I couldn't do the pop-up box like in the pygame version, so i settled for another game screen.
Files
apple catcher love2d.zip 1.3 kB
Sep 05, 2022
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Apple Catcher
its an apple game
Status | In development |
Author | ShadowSabre703 |
Tags | 2D, 8-Bit, Godot, Non violent, Pixel Art, pygame, python, Retro, scratch, Sprites |
More posts
- Godot, the hardest one yetSep 07, 2022
- progress so far - 6/09/2022Sep 05, 2022
- Scratch - what more can I say?Sep 05, 2022
- progress so far - 5/09/2022Sep 05, 2022
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